DYNAKYRIS

Age/Gender: 29, Male
Location: New York Frickin' City
Job: Frash Mastel

CastleVania, Contra, or Flash fan? Scope out http://www.terriblehands.com!

Contact Info

Newgrounds Stats

Sign-Up Date:
10/23/01

Level: 13
Aura: Neutral

Rank: Town Watch
Blams: 65
Saves: 83
Rank #: 46,717

Whistle Status: Normal

Exp. Points: 1,718 / 1,880
Exp. Rank #: 18,836
Voting Pow.: 5.50 votes

BBS Posts: 29 (0.01 per day)
Flash Reviews: 115
Music Reviews: 0
Trophies: 3
Stickers: 0

All Flash Reviews

115 Reviews | 20 w/ Responses

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Score: 8
Prelude to the One

"Phat!"

submission: Prelude to the One
date: December 15, 2009

Smooth animation and camera moves! Nice depth tricks with the ladder and barrel, too. Plenty of funny moments. This was totally NOT the crap I was expecting! I do believe Xiao would be proud.

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Score: 10
FRED - Animated Series

"YES!!!!!!!!!!!!!!!!!!!!!!!!! :D"

date: June 14, 2009

YES, YES, YES, YES!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!

(Sorry I couldn't be more eloquent than that, but I'm sure you won't mind.)

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Score: 5
Fight flash

"Simple, but dope."

submission: Fight flash
date: June 14, 2009

Even though it was very simple, I thought it was dope. I like when little blob-man was like, "ALL RIGHT". :D Another cool thing about it was that, unlike many simple 'fight' flashes I've seen, your characters had an actual form; they weren't just stick-line people, know what I mean? Good show!

June 15, 2009

Author's Response:

thnks
its one of my first works, so I understand
I like that part too

blob-man? thats good! I even think about the name of my character thnks for that too

by the way theres another one coming so psick it up if you can

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Score: 6
The Magic Mushroom

"Poor bastard."

submission: The Magic Mushroom
date: October 21, 2008

WOOOOOOOOW, THAT IS MESSED UP...!!! We'll just never know...

Great punchline, but improve the artwork of the forest and the ball's facial expressions. Needs more trees and more of a foresty appearance.

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Score: 4
Samus_Rave.swf

"Smooth moves."

submission: Samus_Rave.swf
date: October 17, 2008

It's a fair looper, but the scene is a bit too subdued for its music. By the sound, I'd expect a more active scene. What if Samus' arm cannon was like a glowstick (or had one sticking out of the barrel)? You could pull off some neat glow-echo effect with it.

Samus needs more friends to rave with.

October 17, 2008

Author's Response:

First time I ever used sprites. =\

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Score: 6
Castlevania: Flying Cross

"Quite a coincidence."

date: October 16, 2008

My review comes in two parts; the part you want to hear and the part no one probably cares about. First, the lighter side:

It was a pretty good movie with a decent execution, and I 3'd it.

I feel, like a couple of others, that the weakest link was MJ's scene. I'm in agreement with Shadow-ice; the Boomerang was broken! It nailed the wrong target! Never mind that...his frappings went on for waaaaay too long. I think we spend more time with that ordeal than with any other scene in the movie. In fact, I think MJ's gas stinks up half of the movie's total running time!

And now for the part no one will probably care about. Bear with me.

I first saw this three years ago, and I remember it hitting pretty hard. But not for the good reasons...

Flying Cross bears a similarity to Merry Xmas, an animation from December 2002 which I have yet to finish. In it, Trevor Belmont tosses a Boomerang that interferes with other scenarios, including the Zero Wing opening. The beta of Merry Xmas had been presented at DYNAKYRIS (my site) at least five months before Flying Cross premiered on Newgrounds.

Unless the likeness is just some insane coincidence, it would seem here that you finished what I started and took all of the credit.

Was Flying Cross indeed inspired by my Merry Xmas beta?

Whatever the case, whenever (and if ever) I get around to finishing Merry Xmas (or whatever it'll be called by then), it'll just have to kick that much more ass.

Thanks for bearing.

--D

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Score: 4
easy driving

"Holy crap, how the HELL did you do that?!"

submission: easy driving
date: October 14, 2008

As cheap as the art was, the effect is something I have NEVER seen before! You might have something here if you do some more research & development.

Reminds me of the Mode 7 graphics of F-Zero...

How in the hell did you pull this off?!?!?!

October 15, 2008

Author's Response:

I was reading a book in my college library and I tried some of the effects from chapter 10 (fake 3-d) and it worked, I am now making a full game of this and I just used this to test the reaction of fake 3-d.
Thanks for the comments :D

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Score: 10
Animator vs. Animation II

"Hyeeh heh heh..."

date: October 12, 2008

That must've been a pain to clean up...

My favorite part was when The Chosen One flipped the IM window. :]

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Score: 0
super wario kart ep.1

"It's a trap."

date: October 10, 2008

In this age of widespread broadband, anyone who ignored the File Information may be lead to believe that this gag is a huge movie.

What it really is, is an animation consisting of a simulated Loading screen followed by a play button to cut into a blink-and-you'll-miss-it scene of Wario tumbling across the screen.

Yeah, I fell for it, too.

October 10, 2008

Author's Response:

you're the first thing you note

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Score: 3
super wario kart ep 2

"A camera chase with no pretense."

date: October 10, 2008

Okay, so they're racing. /Why/ are they racing? Why did all these characters from Cartoon Network and so on gather to do (M/W)ario Kart? Did you consider a story? (Perhaps I'm missing something in not seeing the first one? Never mind, I just did...)

The scene seems cluttered. Reducing the size of the pickup icons might help. I sense an imbalance of quality; the grassy field and the track look worse than what's driving over them.

I'm guessing you created this race as one big Graphic sequence and then tweened it around to simulate camera movement? If so, you've got my respect on that.

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