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DYNAKYRIS

7 Game Reviews

3 w/ Responses

I respawned into an ancient suicide. No fair. ;_;

RainbowCemetery responds:

i may have been a little depressed when i made this

Holy crap, how the HELL did you do that?!

As cheap as the art was, the effect is something I have NEVER seen before! You might have something here if you do some more research & development.

Reminds me of the Mode 7 graphics of F-Zero...

How in the hell did you pull this off?!?!?!

Gflashrunners responds:

I was reading a book in my college library and I tried some of the effects from chapter 10 (fake 3-d) and it worked, I am now making a full game of this and I just used this to test the reaction of fake 3-d.
Thanks for the comments :D

WHAT?!?!?! SOLAR STRIKER?!?!?!

.....wait a minute... :\

:(

...this is n o t h i n g like the 1989 Game Boy game, though... -.-

Did you come up with the title at random, or did you know about the original SS?

dagger91210 responds:

game boy? wat are u toking about i made this up

Vectrex games never had anything this advanced...

How......did.....you....make.. ...this.....?

Dag, and you're 13, too? That's good. I was watching Eureeka's Castle when I was 13 (in 1993). :p

Good work! I think you know what the bugs are, so take care of em. Improve, and good luck on your future ambitions!

Too good...

...choose your own adventure styling...hehehehehehe...

L ife of Adam Z bez ADAM Z INTERACTIVE. Cheers.

I'm afraid I've endangered your life too many a time on my way to beating the game. Sorry. :[

All your base are belong to ROLL!!!

Woah, NEAT! I like how you used the MMX4 stage select theme during the opening...that really is an anticipation theme, right there.

Hey! That dialogue between X and Zippo was GREAT, with them getting into a silly little argument... You should improve the background a bit, though, even if it is less of the focus.

Hey, nice tutorial and configuration options going on here...

Hmm...the whole gameplay takes a little while to get used to...some tweaks to be made, of course, but I wish there were also some enemies getting in our way so we didn't just have to concentrate on getting to those generators.

Throwing in a foe or two could really expand your puzzle possibilities on this one.

I'll keep trying at this one...a must-play for all Zero fans.

Imagemaking storyteller presently enjoying this digital Artist Alley. Perhaps I’ll add a thing or few. :o Stay creative, folks!

Age 44, Male

.FLAnimation Samurai

NYiT

::STRAIGHT OUTTA NYC::

Joined on 10/23/01

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